Match Types

Match Types refer to the different type of speedrun matches in which a specific set of rules are in play that makes the match unique. Normally, a Multi-Single Speedrun will use simple objective competitors need to complete in order to win a race. However, as more matches were done, new match types emerged which changed the dynamic on how objectives are chosen and accomplished.

Below is a listing of known match types as well as their history. These match types are not to be confused with tournament specific ones such as Triple Threat Matches.

Race to X Objective
This is the most common race and considered to be the most traditional. Competitors race to complete a single or multiple objective(s) in order to win the match. This ranges from getting a certain number of items or doing specific tasks. Overall the most simple but most common match type.


 * First appearance: ISGP


 * Inspired by: Racing

Time-Limited Match
A time-limited match is a type of speedrun where rather than racing to complete a certain objective first, the competitors have to collect as much of a certain item within a time limit. In the event of 2 of more competitors having the same score at the end, the winner is usually the person who reached that number first.


 * First appearance: ISGP


 * Inspired by: Unknown

Complete X before Y
The closest match type to a traditional singles match; in a complete X before Y match, competitors must both complete multiple objectives in a specific order to win.


 * First appearance: ISGP


 * Inspired by: Unknown

Scavenger Hunt
A Scavenger Hunt match is similar to a time-limited match, except that different items within the game are assigned point values. The competitor with the most points earned by collecting items wins the match. A time limit or destination is optional for this match.


 * First appearance: ISGP


 * Inspired by: Unknown

Bingo
A Bingo match works by choosing a list of objectives from a Bingo Card created for the game being played. Unlike a normal match, each competitor can choose a unique route. They don't have to do the same objectives. In order to win a Bingo match, the objectives on the bingo card need to form a row horizontally, vertically, or diagonally and all objectives chosen need to be completed. The chosen objectives don't need to be completed in a specific order as long as all of them are completed in the end.


 * First appearance: ISGP


 * Inspired by: Bingo (obviously)

Lockout Bingo
Similar to Bingo, Lockout Bingo is a race where competitors complete as many objectives on the board before anyone else. As the word lockout implies, if one competitor clears an objective first, nobody else can mark it off the board. The match ends once ALL objectives are completed and the one who secured the most objectives on the board wins the match.


 * First appearance: ISGP


 * Inspired by: Bingo

Blackout Bingo
Similar to both Bingo and Lockout Bingo, all competitors race to complete ALL objectives on the board. Unlike Lockout Bingo, everyone can and will need to complete all objectives. Whoever clears the board first in Blackout Bingo wins the match.


 * First appearance: ISGP


 * Inspired by: Bingo

Tag Team Lockout
Specific to Team-based matches, Teams must work together to complete a board comprised of pre-made objectives. Like Lockout Bingo, once a team has completed an objective, the other team is then unable to complete it. The match is over when the board has been filled out. The team with the most objective completed is the winner.


 * First appearance: World Tag League (2018)


 * Inspired by: Bingo

ISGP Race
An ISGP Race is a variant of the Bingo match type in which competitors need to still complete a series of objectives chosen from a pre-made board. However, competitors do not have to complete objectives that form a row across the board, they only need to do one per column instead. Otherwise, it is similar to a Bingo match.


 * First appearance: ISGP


 * Inspired by: Bingo, Horse

FUTCH
FUTCH is a specific match type which works similar to a Scavenger Hunt race where competitors earn points for doing certain actions. Unlike a Scavenger Hunt, competitors can also lose points if they perform certain actions. The one who gets the most points wins the match with an optional time limit or destination.


 * First appearance: ISGP


 * Inspired by: Unknown